Super Mario 64 - Chaos Edition

surprises awaiting. To elaborate, the hack is designed to inject randomized snippets of Game Shark code on and off during gameplay, which creates randomized effects on both the visuals and gameplay, which can range from amusing, frustrating to downright nightmarish.

Effects

 * Unintentional freezing
 * Messed-up camera
 * Invisible Mario
 * Characters face other directions when they talk
 * Mario jumping during, And moving during talks
 * Multi-Color platforms [Blue, Purple, Green] [As Austin Says, Corruption Hell Land]
 * Mario sliding against the castle walls
 * Odd walking, Running on the ground [As Austin Says, Limbo-Running]
 * Slowly running
 * Repeating Mario using the star power at the door
 * No Owl In Whomp's Fortress
 * Mario repeatedly blinking
 * Rainbow-Colored Mario
 * Face-Planted Goombas
 * Humongous Mario
 * Fast-Played music
 * Boxes Copying Thwomps
 * No pausing option display
 * Repeatedly taking damage [As Austin Says, The Health Thing]
 * Odd sound effects
 * Inanimate objects following Mario and attacking him
 * The cannon door, And Wing Caps's as Boo's
 * Riding invisible shell out of the blue
 * Playing as sign [As Austin Says, Sign Mario]
 * Lakitu as coins
 * Killer Mario wing caps
 * Flat Mario